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Shawn Graham is an archaeologist and digital humanist. His work surveys the ways new media are used to construct cultural heritage knowledge, from the perspectives of practicing archaeologists, historians, and the wider public. He explores the rhetorics implicit in different ways of encoding digital tools, and the effects these have on consuming/creating archaeological and historical data. His research blog, www.electricarchaeology.ca is regularly cited as an authoritative source in digital archaeology. He is a Registered Professional Archaeologist, www.rpanet.org. He is currently teaching historical methods and digital history at all levels, including a graduate seminar in digital history, where the final project involves using various augmented reality platforms to tell environmental history. He recently spoke at the University of Virginia ‘Scholar’s Lab‘, on the subject of ‘Practical Necromancy’ – you can listen to the talk here.
Dr. Graham’s online footprint – slides, datasets, papers – may be accessed here.
- Digital media for research and teaching in archaeology & history;
- Digital archaeology, public archaeology, and landscape archaeology;
- Video games as a way of writing history
- modelling social complexity, social networks analysis and the Roman economy
- accessibility issues & the digital humanities, cf http://accessibility2012.thatcamp.org, organized with Hollis Pierce
Current Digital Projects
Current Research Students:
- Peter Holdsworth, Public History MA student, on social networks analysis, public memory, and commemoration.
Awards and Honours:
- 2013 Desire2Learn Innovation Award in Teaching and Learning, Society for Teaching and Learning in Higher Education
- 2012 Educational Development Centre Carleton University Excellence in Teaching with Technology Award
- 2010 Leadership Award, Grand Canyon University
- 2006 1st Digital Humanities Workshop Awardee, University Nebraska Lincoln
- 2005-6 1st Postdoctoral Research Fellow in Roman Archaeology, University of Manitoba
- 2004-9: Member of the Institute of Field Archaeologists, UK
- 2003-11: Register of Professional Archaeologists, North America
2012 Arya, A., P. Hartwick, S. Graham, N. Nowlan. “Collaborating through Space and Time in Educational Virtual Environments: 3 Case Studies.” Journal of Interactive Technology and Pedagogy 2. http://jitp.commons.gc.cuny.edu/collaborating-through-space-and-time-in-educational-virtual-environments-3-case-studies/
2012 Graham, S. and I. Milligan. ‘Review of MALLET, produced by Andrew Kachites McCallum’ Journal of Digital Humanities 2.1 http://journalofdigitalhumanities.org
2012 Graham, S., S. Weingart, I. Milligan. ‘Getting started with Topic Modeling’ in W. Turkel and A. Crymble (eds) The Programming Historian 2. http://programminghistorian.org/ [70/20/10]
2012 Graham, S., G. Massie, Nadine Feuerherm. “The HeritageCrowd Project: A Case Study in Crowdsourcing Public History” in Jack Dougherty and Kristen Nawrotzki, eds. Writing History in the Digital Age. Under contract with the University of Michigan Press. Trinity College (CT) web-book edition, Spring 2012, http://WritingHistory.trincoll.edu.
2012 “The Wikiblitz: A Wikipedia Editing Assignment in a First Year Undergraduate Class” in Jack Dougherty and Kristen Nawrotzki, eds. Writing History in the Digital Age. Under contract with the University of Michigan Press. Trinity College (CT) web-book edition, Spring 2012, http://WritingHistory.trincoll.edu.